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facilities:fablab:equipment-cots:hp_sprout_pro:start [2019/11/28 10:06]
Andrei Maberley
facilities:fablab:equipment-cots:hp_sprout_pro:start [2020/03/27 13:12]
Andrei Maberley [SLAM Fusion Scanning]
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 ======HP Sprout Pro====== ======HP Sprout Pro======
 +
  
 =====Summary===== =====Summary=====
  
-The Sprout G2 is a hardware and software solution in an all-in-one computer. Combining HP hardware with software acquired after taking over [[http://www.3ders.org/articles/20160705-hp-acquires-3d-scanning-david-vision-systems-and-david-3d-solutions.html|DAVID 3D systems]]. It it the second generation HP Sprout (G2) and includes a 3D sensor for hand-held scanning. 
  
-==== ==== 
  
 The HP Sprout Pro G2 is an all-in-one computer based solution for: The HP Sprout Pro G2 is an all-in-one computer based solution for:
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   * documentation   * documentation
   * and interactive learning    * and interactive learning 
 +
 +The Sprout has two separate scanning systems:
 +
 +  * Structured light, combining HP hardware(projector and high res webcam) with software acquired after taking over [[http://www.3ders.org/articles/20160705-hp-acquires-3d-scanning-david-vision-systems-and-david-3d-solutions.html|DAVID 3D systems]]
 +  * SLAM Fusion, using a 3D sensor and webcam for hand-held scanning.  
  
 ==== ==== ==== ====
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       * minimum 50 x 50 x 50mm mm to         * minimum 50 x 50 x 50mm mm to  
       * maximum trapezoid dimensions of a base of 210 x 290mm, height 200mm, top of 100 x 150mm((these measurements are based on our experience in use, not HP documentation)) can be scanned.          * maximum trapezoid dimensions of a base of 210 x 290mm, height 200mm, top of 100 x 150mm((these measurements are based on our experience in use, not HP documentation)) can be scanned.   
-  * The Sprout has two separate scanning systems - SLAM Fusion and structured light.+
  
 ====Basic Scanning Considerations==== ====Basic Scanning Considerations====
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-====Which Sprout Scanning Technology to use?====+====Comparing Scanning Technologies====
  
-Choosing the whether to use the SLAM fusion or Structured Light scanning depends on the size of your object, the quality of your desired result and your physical capabilities (and patience!)+Below is example of the output from both technologies on the Sprout.
  
 ==== ==== ==== ====
 +
 +From the SLAM fusion with textures:
 +
 +{{ :facilities:fablab:equipment-cots:hp_sprout_pro:cat_slam_with_texture.jpg?400 |}}
 +
 +
 +From Structured light wth textures
 +
 +{{ :facilities:fablab:equipment-cots:hp_sprout_pro:cat_sl_with_texture.jpg?400 |}}
 +
 +SLAM fusion - no textures.
 +
 +{{ :facilities:fablab:equipment-cots:hp_sprout_pro:cat_slam.jpg?400 |}}
 +
 +
 +Compared with the Structured light, no textures.
 +
 +{{ :facilities:fablab:equipment-cots:hp_sprout_pro:cat_sl_no_texture.jpg?400 |}}
 +
 +
 +
 +====Choosing a Scanning Method====
 +
 +As you can see from above, the quality of the output of the structured light is considerably higher,  so whether to use the SLAM fusion or structured light scanning depends on the size of your object, the quality of your desired result and your physical capabilities (and patience!). 
  
   * If your object  is large enough and you want a quick result that covers all surfaces and is pre-textured, use the 3D SLAM fusion method.   * If your object  is large enough and you want a quick result that covers all surfaces and is pre-textured, use the 3D SLAM fusion method.
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 ====Output file format==== ====Output file format====
  
-If your model requires more processing or you want to retain colour information, export as an OBJ file. If your model is nearly ready to print then use the STL format.+If your model requires more processing or you want to retain colour information, export as an OBJ file. If your model is nearly ready to print then use the STL format. The file size for the structured light output is much larger, the example above was about 180 mb.
  
  
-=====SLAM Fusion Scanning=====+=====SLAM Fusion Scanning Using Camera3D===== 
 + 
 + 
 +Before start -its important to know that Camera3D  __will not open 3D files__, so you need to complete the process in one go.   
  
   * The Sprout uses 3D depth sensor(([[https://orbbec3d.com/product-astra-pro/|Orbbec Astra S sensor]])) combined with a high resolution webcam.    * The Sprout uses 3D depth sensor(([[https://orbbec3d.com/product-astra-pro/|Orbbec Astra S sensor]])) combined with a high resolution webcam. 
-  * It is controlled using the 3D Scanner software, and is operated by manually rotating your object with your hands in front of the sensor. +  * It is controlled using the HP Camera 3D software, and is operated by manually rotating your object with your hands in front of the sensor. 
   * Depth (3D) information is captured by the depth sensor, and the webcam is used to map high quality textures onto the model.    * Depth (3D) information is captured by the depth sensor, and the webcam is used to map high quality textures onto the model. 
-  *  Check out the video on the [[https://www.youtube.com/watch?v=XuBV6m1zLTw|HP Z 3D Camera]] - this is for the stand-alone version of this system.+  * There is a built in tutorial in the Camera 3D app 
 +  * Also Launch HP 3D Scan 5 from the desktop or taskbar.  {{ :facilities:fablab:equipment-cots:hp_sprout_pro:icon.jpg |}}Check out the video on the [[https://www.youtube.com/watch?v=XuBV6m1zLTw|HP Z 3D Camera]] - this is for the stand-alone version of this system.
  
 ====Important Notes==== ====Important Notes====
  
-The depth sensor works best with interference from outside light sources, this is why we have the sprout inside a small photo booth.   +The depth sensor works best without interference from outside light sources, this is why we have the sprout inside a small photo booth.   
  
 ====Before you start==== ====Before you start====
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 Texturing is done using the high resolution webcam.  This is done without your hands in the frame! Texturing is done using the high resolution webcam.  This is done without your hands in the frame!
  
-Start with the object in the start orientation+  * Start with the object in the start orientation 
 +  * Rotate the object in 3 dimensions 
 +  * Use lego blocks and blue tack to hold the object in place 
 +  * Take as many photos as you can - the more photos the better the texture
  
 +=====Saving and Exporting=====
  
-=====Structured Light======+While Camera3D saves your file in a number of formats: 
 + 
 + 
 + 
 +======Structured Light=======
  
 The Sprout uses a built in projector, touchmat and web camera.  The software used is [[https://support.hp.com/au-en/document/c05286558|HP 3D scan V5]] originally designed for stand alone scanners and cameras and developed by DAVID Laserscanners.  There is a wealth on information in the original DAVID forums both on [[http://forum.david-3d.com/viewforum.php?f=15&sid=e71691ec74c48935d090a1d74d4a2695|structured light]] and the [[http://forum.david-3d.com/viewforum.php?f=10&sid=e71691ec74c48935d090a1d74d4a2695|Shape Fusion app]]. The Sprout uses a built in projector, touchmat and web camera.  The software used is [[https://support.hp.com/au-en/document/c05286558|HP 3D scan V5]] originally designed for stand alone scanners and cameras and developed by DAVID Laserscanners.  There is a wealth on information in the original DAVID forums both on [[http://forum.david-3d.com/viewforum.php?f=15&sid=e71691ec74c48935d090a1d74d4a2695|structured light]] and the [[http://forum.david-3d.com/viewforum.php?f=10&sid=e71691ec74c48935d090a1d74d4a2695|Shape Fusion app]].
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   * Turn on the Sprout.   * Turn on the Sprout.
   * Log in as edgeuser (password edgeuser)   * Log in as edgeuser (password edgeuser)
-  * Close up the sides of the photobooth (leave the front and the vent on the top open) 
    
  
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-=====Dark Objects===== 
  
  
   * Set the Projector Brightness slider to maximum.   * Set the Projector Brightness slider to maximum.
   * Place the dark object in front of the scanner, and adjust the exposure until red sine waves are correct on the dark object.   * Place the dark object in front of the scanner, and adjust the exposure until red sine waves are correct on the dark object.
-  * For background the image is now  too bright because the calibration panels are white - this cannot be helped ((a darker surface on the touch mat may help - ask the Fabrication Lab supervisor to assist))+  * For some object the image may be too bright because the calibration panels are white - this cannot be helped ((a darker surface on the touch mat may help - ask the Fabrication Lab supervisor to assist))
  
 +=====HP 3D Scan 5=====
  
 +Launch the HP 3D Scan app from the taskbar or desktop
 =====Waves in Scan=====  =====Waves in Scan===== 
  

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