Digital Literacy

Binbee kurri, and welcome to the State Library Digital Literacy wiki. Here you will find resources created by State Library and other Queensland Libraries available for sharing in your library, school or organisation. To find out more on these initiatives, visit the Digital Literacy Resources page on PLConnect.

Subscribe to our STEAM lyris list to keep up to date with the latest information around STEAM and Digital Literacy activities across Queensland.

Sharing Content

Inclusive Communities welcomes libraries within the Queensland library network to share content on this wiki, from activities to technology resources.

If you have content, or variations of activities you would like to share, visit the Adding Content page to learn how.

Planning

Technology Matrix - A matrix of technologies located on this wiki for libraries to know what technology that should purchase now and into the future based on patrons growth	Activity Planner - This template contains all the information to create a workshop in your library including the resources you will need, participants to facilitators ratios, timing, team building activities and evaluation details

Training Calendar - Upcoming Events for Queensland public library and Indigenous Knowledge Centre (IKC) staff. Resources from previous training are available anytime.

Web Resources

ICT Training - Training in a wide range of using mobile and computer technologies including the applications on them for various skill levels	Coding - A list of websites that teach coding from beginners to advanced in all sorts of computer languages	learning@home - The Department of Education has a number of online tools and resources to support students	Science - Links that support education around science topics

Technology Resources

A - D Alpha Kit Android (Tablets) Augmented Reality Bee-Bots & Blue-Bots Botley BRIO construction Kit bristle_bots chibitronics Clip Circuit Electrolab Code-A-Pillar CodeyBot Computer Hardware (Siganto) Cubelets Cubetto Cue Dash & Dot Drones	E - O Edison Engino architecture STEM kit EZ-Robot Finch Google Expeditions Hummingbird Kit HTC Vive IndigiSTEM iPad (Tablets) Internet of Things (IOT) Jimu KANO LEEDR Multi Touch Hub LEGO MindStorms LEGO Spike LEGO WeDo LittleBits MakeBlock (mBot) Makeblock Neuron Makedo Minecraft NAO Oculus Quest Ozobot	P - Z Photon picoboard PowerUp Paper Planes Preservation Stations Pro-Bot raspberry_pi Scratch Scratch Jr Skoog Snap Circuits Sphero Sphero Specdrums Squishy Circuits Storytelling with STEM Tablets TAPit ThinkFun Turing Tumble Unity Vex Battlebots construct Virtual Reality Xbox	# 360 Video 3Doodler

State Library Programs

Deadly Digital Communities, community-based digital literacy and technology training over two years to 26 remote and regional Aboriginal and Torres Strait Islander communities in Queensland.

In partnership with the Australian Library and Information Association and the Australian Digital Health Agency, My Health Record - Consumer health information in libraries is a train the trainer program to help build the confidence and knowledge of public library and IKC staff to support clients to access the My Health Record online portal.

Previous

Be Connected Digital Mentor training is a train the trainer program up-skilling library staff across the state to be Digital Mentors, enabling them to confidently deliver Be Connected training sessions and other digital literacy initiatives to their communities.

Queensland Minecraft is researching the history and mapping structures within communities and constructing them in the 3D world of Minecraft.

Tech Savvy Seniors Queensland is providing seniors with the opportunity to participate in free digital technology training sessions that will develop their skills and confidence to use technology.

Tech Savvy Regional Queensland was a program that provides grant funding to Regional Councils to deliver digital inclusive programing through their library services that will provide opportunities for their respective community to embrace digital technology.

MessageBot was a project to engage Aboriginal and Torres Strait Islanders within your community to build their digital skills through programming cultural content using technology that travels and shares messages between communities.

Skilling our Future was a partnership between RDA DDSW and State Library, delivering digital inclusion programming through public libraries in the Darling Downs and South West region to engage with coding and robotics.